![]() ![]() ![]() We’ve also (finally) started work on a major content update. The mobile port includes a number of optimisations that will also make their way to other platforms, which should help improve some of the occasional slowdowns on lower-spec’d PCs and Switch. Things are progressing well but we can’t say exactly when these will arrive, due to super-secret going-ons behind the scenes. We’ve brought Amber Studio on board to handle the mobile porting and they are doing a great job. Mobile versions of the game are still in the works, coming sometime next year. We’ve been blown away by the response to the game, so we wanted to take a moment to thank you for all your support and feedback and also show a little sneak peek of what we have in store for 2019. Since August, we’ve released Bad North on 5 different hardware platforms and 5 different PC storefronts, and pushed out 7 patches! 2018 is coming to a close and this has been a crazy year for us, especially the last few months. ![]()
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